7.8tf副本削弱部分数据比对
本帖最后由 明珠求瑕 于 2014-7-8 22:02 编辑1楼血战
文本比较
生成: 2014/7/8 22:01:58
模式:差异, 忽略不重要项
左侧基准文件夹: C:\Users\Administrator\Desktop\削弱\新
右侧基准文件夹: C:\Users\Administrator\Desktop\削弱\老
文件: 血战天策\血战天策_阿史那从礼_绿球毒爆.lua
80 -- if dwSkillLevel == 4 then
81 --skill.BindBuff(1, 6544, dwSkillLevel);-- 设置1号位Buff
82 -- end
83 skill.BindBuff(1, 6735, dwSkillLevel);-- 设置2号位Buff
80if dwSkillLevel == 4 then
81 skill.BindBuff(1, 6544, dwSkillLevel);-- 设置1号位Buff
82end
83skill.BindBuff(2, 6735, dwSkillLevel);-- 设置2号位Buff
--------------------------------------------------------------
文件: 血战天策\血战天策_黑齿元佑_黑暗治愈_治疗.lua
14 {nDamageBase = 270000, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 900000, nDamageRand = 0, nCostMana = 0}, --level 2
14{nDamageBase = 490000, nDamageRand = 0, nCostMana = 0}, --level 1
15{nDamageBase = 1764000, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 血战天策\血战天策_黑齿元佑_生命汲取.lua
204 if npcthis.nCurrentLife > npcthis.nMaxLife * 0.015 then
205 npcthis.nCurrentLife = npcthis.nCurrentLife - npcthis.nMaxLife * 0.015
204 if npcthis.nCurrentLife > npcthis.nMaxLife * 0.02 then
205 npcthis.nCurrentLife = npcthis.nCurrentLife - npcthis.nMaxLife * 0.02
------------------------------------------------------------------------
文件: 血战天策\血战天策_黑齿元佑_噬魄.lua
193 --scene.CreateNpc(26772, player.nX, player.nY, player.nZ, 0, -1, "guimei_" .. nCount)
193 scene.CreateNpc(26772, player.nX, player.nY, player.nZ, 0, -1, "guimei_" .. nCount)
------------------------------------------------------------------------
------------------------------------------------------------------------
206 --scene.CreateNpc(27262, player.nX, player.nY, player.nZ, 0, -1, "guimei_" .. nCount)
206 scene.CreateNpc(27262, player.nX, player.nY, player.nZ, 0, -1, "guimei_" .. nCount)
------------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_白龙闪.lua
13 {nDamageBase = 39700, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 66200, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_白蛇吐信.lua
13 {nDamageBase = 2800, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 4700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
-----------------------------------------------------------------------
15 {nDamageBase = 4300, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 9300, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 8900, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 15100, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_地颤.lua
12 {nDamageBase = 3000, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 5000, nDamageRand = 0, nCostMana = 0}, --level 2
12{nDamageBase = 5000, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 9000, nDamageRand = 0, nCostMana = 0}, --level 2
----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_地龙崛起.lua
13 {nDamageBase = 6000, nDamageRand = 0, nCostMana = 0}, --level 1
14 {nDamageBase = 17000, nDamageRand = 0, nCostMana = 0}, --level 2
13{nDamageBase = 9000, nDamageRand = 0, nCostMana = 0}, --level 1
14{nDamageBase = 28000, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_黄龙碎.lua
14 {nDamageBase = 44000, nDamageRand = 0, nCostMana = 0}, --level 2
15 {nDamageBase = 65200, nDamageRand = 0, nCostMana = 0}, --level 3
14{nDamageBase = 67000, nDamageRand = 0, nCostMana = 0}, --level 2
15{nDamageBase = 83300, nDamageRand = 0, nCostMana = 0}, --level 3
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_金蛇毒爆.lua
16 {nDamageBase = 10000, nDamageRand = 0, nCostMana = 0}, --level 45层
17 {nDamageBase = 1000, nDamageRand = 0, nCostMana = 0}, --level 5 小于10层
18 {nDamageBase = 2000, nDamageRand = 0, nCostMana = 0}, --level 6 大于等于10层
16{nDamageBase = 20000, nDamageRand = 0, nCostMana = 0}, --level 45层
17{nDamageBase = 2500, nDamageRand = 0, nCostMana = 0}, --level 5 小于10层
18{nDamageBase = 4000, nDamageRand = 0, nCostMana = 0}, --level 6 大于等于10层
------------------------------------------------------------------------
------------------------------------------------------------------------
25 {nDamageBase = 9550, nDamageRand = 0, nCostMana = 0}, --level 135层
26 {nDamageBase = 40200, nDamageRand = 0, nCostMana = 0}, --level 145层
27 {nDamageBase = 2600, nDamageRand = 0, nCostMana = 0}, --level 15 小于10层
28 {nDamageBase = 4300, nDamageRand = 0, nCostMana = 0}, --level 16 大于等于10层
25{nDamageBase = 12200, nDamageRand = 0, nCostMana = 0}, --level 135层
26{nDamageBase = 51700, nDamageRand = 0, nCostMana = 0}, --level 145层
27{nDamageBase = 3300, nDamageRand = 0, nCostMana = 0}, --level 15 小于10层
28{nDamageBase = 5600, nDamageRand = 0, nCostMana = 0}, --level 16 大于等于10层
------------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_金蛇剑意.lua
13 {nDamageBase = 6800, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 11300, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
-----------------------------------------------------------------------
15 {nDamageBase = 19100, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 40200, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 24400, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 51700, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_金蛇剑意_伤害.lua
13 {nDamageBase = 3400, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 5700, nDamageRand = 0, nCostMana = 0}, --level 1
----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_金蛇剑意第七重.lua
13 {nDamageBase = 6800, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 11300, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
------------------------------------------------------------------------
15 {nDamageBase = 19100, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 80400, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 24400, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 103400, nDamageRand = 0, nCostMana = 0}, --level 4
------------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_狼影豸突_矩形.lua
14 {nDamageBase = 13000, nDamageRand = 0, nCostMana = 0}, --level 2
14{nDamageBase = 22000, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 血战天策\血战天策_令狐伤_秘剑·金蛇.lua
13 {nDamageBase = 2800, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 4700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
-----------------------------------------------------------------------
15 {nDamageBase = 13000, nDamageRand = 0, nCostMana = 0}, --level 3
15{nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 3
-----------------------------------------------------------------------
文件: 血战天策\血战天策_秘剑·金蛇_施放.lua
13 {nDamageBase = 17000, nDamageRand = 0, nCostMana = 0}, --level 1
13{nDamageBase = 28400, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
-----------------------------------------------------------------------
15 {nDamageBase = 30400, nDamageRand = 0, nCostMana = 0}, --level 3
15{nDamageBase = 38900, nDamageRand = 0, nCostMana = 0}, --level 3
-----------------------------------------------------------------------
文件: 血战天策\血战天策_苏曼莎_北风·冬湖.lua
15 {nDamageBase = 8700, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 29000, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 16700, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 44000, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 血战天策\血战天策_苏曼莎_北风·冬湖_子技能.lua
15 {nDamageBase = 8700, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 29000, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 31100, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 44000, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 血战天策\血战天策_苏曼莎_谷风.lua
15 {nDamageBase = 8700, nDamageRand = 0, nCostMana = 0}, --level 3
16 {nDamageBase = 29000, nDamageRand = 0, nCostMana = 0}, --level 4
15{nDamageBase = 16700, nDamageRand = 0, nCostMana = 0}, --level 3
16{nDamageBase = 44000, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 血战天策\血战天策_苏曼莎_玩家_彼针.lua
172 npc.nCurrentLife = npc.nCurrentLife + npc.nMaxLife * 0.004
172npc.nCurrentLife = npc.nCurrentLife + npc.nMaxLife * 0.02
--------------------------------------------------------------------
文件: 血战天策\血战天策_苏曼莎_玩家_圣手织天.lua
172 npc.nCurrentLife = npc.nCurrentLife + npc.nMaxLife * 0.004
172npc.nCurrentLife = npc.nCurrentLife + npc.nMaxLife * 0.02
-------------------------------------------------------------------
还是把25人本给和谐了吧- - yls888 发表于 2014-7-9 13:38
能冒昧问一下,体服现在PAKV3有解包工具么?= = 没人共享么……怎么解包的这些? ...
只是别人委托我比对的而已 能冒昧问一下,体服现在PAKV3有解包工具么?= = 没人共享么……怎么解包的这些? 10秦皇陵目测削的挺不错 萌珠,你咋个走了呢?四海还等着你呐。
谢衣说你走的原因是死情缘了?{:6_518:} 这个削弱真的是对于已经过了令狐伤的团是闭着眼睛都能打,野团是磨合磨合就能过啊。。。。。。 4楼其他
天狼蓝球21.1w---7.2w
雷狼盾1200W+---600W+
探雪球6400--16100
真火251-376
火牢27W-20W 本帖最后由 明珠求瑕 于 2014-7-8 20:03 编辑
3楼QHL
文本比较
生成: 2014/7/8 20:03:01
模式:差异, 忽略不重要项
左侧基准文件夹: C:\Users\Administrator\Desktop\新
右侧基准文件夹: C:\Users\Administrator\Desktop\老
文件: 秦皇陵\25人圣女_献身真理_混元伤害.lua
19 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 48700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
-----------------------------------------------------------------------
90 skill.AddAttribute(
91 ATTRIBUTE_EFFECT_MODE.EFFECT_TO_DEST_NOT_ROLLBACK,
92 ATTRIBUTE_TYPE.EXECUTE_SCRIPT,
93 "skill/npc/副本BOSS/秦皇陵/25人圣女_献身真理_混元伤害.lua",
94 0
95 );
90
-----------------------------------------------------------------------
文件: 秦皇陵\25人圣女_献身真理_自身混元伤害.lua
19 {nDamageBase = 31500, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\25人圣女_献身真理_自身阳性伤害.lua
19 {nDamageBase = 31500, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\25人圣女_献身真理阳性伤害.lua
19 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 48700, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
------------------------------------------------------------------------
90 skill.AddAttribute(
91 ATTRIBUTE_EFFECT_MODE.EFFECT_TO_DEST_NOT_ROLLBACK,
92 ATTRIBUTE_TYPE.EXECUTE_SCRIPT,
93 "skill/npc/副本BOSS/秦皇陵/25人圣女_献身真理阳性伤害.lua",
94 0
95 );
90
------------------------------------------------------------------------
------------------------------------------------------------------------
225 local tplayer = GetPlayer(dwSkillSrcID)--释放者
226 if not tplayer then
227 return
228 end
229 local buff = tplayer.GetBuff(7583, 2)
230 if buff then
231 buff.nCustomValue = buff.nCustomValue + 1
232 end
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_安禄山普通踩踏.lua
12 {nDamage = 13900, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamage = 17800, nDamageRand = 0, nCostMana = 0}, --level 1
-------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_安禄山普通踩踏2.lua
12 {nDamageBase = 31300, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 46700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_傲视众生.lua
12 {nDamageBase = 13000, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 36700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_白球撞击.lua
12 {nDamageBase = 7000, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 8900, nDamageRand = 0, nCostMana = 0}, --level 1
----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_带盾剑俑的致命一击.lua
12 {nDamageBase = 193800, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 400000, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_疯狂的踩踏.lua
12 {nDamageBase = 7000, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 14400, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_黑暗之力近距离.lua
12 {nDamage = 69600, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamage = 105600, nDamageRand = 0, nCostMana = 0}, --level 1
---------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_黑暗之力远距离.lua
12 {nDamage = 8700, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamage = 33300, nDamageRand = 0, nCostMana = 0}, --level 1
--------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_黑暗之力中距离.lua
12 {nDamage = 34800, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamage = 66700, nDamageRand = 0, nCostMana = 0}, --level 1
--------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_黑球撞击.lua
13 {nDamageBase = 7000, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 8900, nDamageRand = 0, nCostMana = 0}, --level 1
----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_戟盾俑普通攻击.lua
12 {nDamageBase = 51700, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 106700, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_戟俑横扫.lua
12 {nDamageBase = 14220, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 46100, nDamageRand = 0, nCostMana = 0}, --level 2
12 {nDamageBase = 44010, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 108990, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_戟俑普通攻击.lua
12 {nDamageBase = 23700, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 92200, nDamageRand = 0, nCostMana = 0}, --level 2
12 {nDamageBase = 48900, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 121100, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_剑盾俑普通攻击.lua
12 {nDamageBase = 34500, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 71100, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_剑俑普通攻击.lua
12 {nDamageBase = 23700, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 92200, nDamageRand = 0, nCostMana = 0}, --level 2
12 {nDamageBase = 48900, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 121100, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_剑俑突刺.lua
12 {nDamageBase = 20145, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 78370, nDamageRand = 0, nCostMana = 0}, --level 2
12 {nDamageBase = 41565, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 102935, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_弩俑射击.lua
12 {nDamageBase = 22300, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 42900, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 20200, nDamageRand = 0, nCostMana = 0}, --level 3
15 {nDamageBase = 32200, nDamageRand = 0, nCostMana = 0}, --level 4
12 {nDamageBase = 28400, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 54500, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 25800, nDamageRand = 0, nCostMana = 0}, --level 3
15 {nDamageBase = 41700, nDamageRand = 0, nCostMana = 0}, --level 4
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_踏雪无痕.lua
12 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 35600, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_亡者气息.lua
12 {nDamageBase = 16500, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 21100, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_圆弧真气爆炸.lua
12 {nDamageBase = 31300, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 40000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_安禄山_战场绞肉机.lua
12 {nDamageBase = 21700, nDamageRand = 0, nCostMana = 0}, --level 1
12 {nDamageBase = 40000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_火龙喷发扇形AOE.lua
216 Cplayer.CustomDamage(dwSkillSrcID, 8840, 1, 1, 3700)
216 Cplayer.CustomDamage(dwSkillSrcID, 8840, 1, 1, 9500)
---------------------------------------------------------------
---------------------------------------------------------------
218 Cplayer.CustomDamage(dwSkillSrcID, 8840, 2, 1, 9000)
218 Cplayer.CustomDamage(dwSkillSrcID, 8840, 2, 1, 13500)
---------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_麒麟镇岳大范围.lua
19 {nDamageBase = 8700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 17400, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 16700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 23200, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_麒麟镇岳小范围.lua
19 {nDamageBase = 19100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 40600, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 38900, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 52200, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_投掷打断.lua
199 local player = GetPlayer(dwSkillSrcID)
200 if not player then
201 return
202 end
------------------------------------------------------------------------
------------------------------------------------------------------------
204 local playerbuff = player.GetBuff(7608, 1)
205 if not playerbuff then
206 player.SetDynamicSkillGroup(0)
207 end
208 local scene = player.GetScene()
209 --判断哪个机关离自己最近
210 local dis = 0
211 --local num = 0
212 local nX = 0
213 local nY = 0
214 local nZ = 0
215 for i = 1, 4 do
216 local doodad = scene.GetDoodadByNickName("BOSS2_qilinnu" .. i)
217 if doodad then
218 local doodad_dis = GetDistanceSq(player.nX, player.nY, player.nZ, doodad.nX, doodad.nY, doodad.nZ)
219 if doodad_dis >= dis then
220 dis = doodad_dis
221 nX = doodad.nX
222 nY = doodad.nY
223 nZ = doodad.nZ
224 end
225 end
226 end
227 scene.CreateNpc(30632, nX, nY, nZ, player.nFaceDirection, 20 * 16, "nujian" .. player.dwID)
228 local npc = scene.GetNpcByNickName("nujian" .. player.dwID)
229 local boss = scene.GetNpcByNickName("BOSS_QILIN")
230 print(1111)
231 if npc and boss then
232 print(22222)
233 print(npc.CastSkill(9064, 1, TARGET.NPC, boss.dwID))
234 npc.RunTo(boss.nX, boss.nY)
235 end
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_尾扫.lua
19 {nDamageBase = 47800, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 61000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_爪击.lua
19 {nDamageBase = 21800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 77600, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 39100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 103500, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_二号雷麒麟_追击伤害2.lua
19 {nDamageBase = 26100, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 33300, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_令狐伤_金蛇剑意.lua
13 {nDamageBase = 36500, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 46700, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_令狐伤_金蛇真气.lua
13 {nDamageBase = 41700, nDamageRand = 0, nCostMana = 0}, --level 1
13 {nDamageBase = 53300, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_火牢花雨.lua
19 {nDamageBase = 30400, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 38900, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_火牢花雨大AOE.lua
19 {nDamageBase = 39100, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 50000, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_火扇.lua
19 {nDamageBase = 81800, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 185800, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_献身真理混元内功.lua
19 {nDamageBase = 26700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 41700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 48700, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_献身真理阳性内功.lua
19 {nDamageBase = 26700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 42000, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 41700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 48700, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_献身真理自身伤害混元内功.lua
19 {nDamageBase = 26600, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 31500, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 33300, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 33300, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_献身真理自身伤害阳性内功.lua
19 {nDamageBase = 26600, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 31500, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 33300, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 33300, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_三号圣女_真火气场.lua
19 {nDamageBase = 8200, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 16400, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 12800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 22200, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号_天火AOE.lua
19 {nDamageBase = 34800, nDamageRand = 0, nCostMana = 0}, --level 1
19 {nDamageBase = 55600, nDamageRand = 0, nCostMana = 0}, --level 1
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号车俑_撞击.lua
19 {nDamageBase = 21700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 2900, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 36700, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 49800, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号弓箭佣_射击.lua
19 {nDamageBase = 3500, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 8100, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 14400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 35900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号弓箭佣_射击加dot.lua
19 {nDamageBase = 3500, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 8100, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 14400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 35900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号弓箭佣_射击加范围.lua
19 {nDamageBase = 3500, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 8100, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 14400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 35900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号弓箭佣_射击加范围加dot.lua
19 {nDamageBase = 3500, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 8100, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 14400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 35900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号剑盾佣_普通攻击.lua
19 {nDamageBase = 6100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 13900, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 37100, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号剑盾佣_普通攻击正常伤害加范围.lua
19 {nDamageBase = 6100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 13900, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 37100, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号剑盾佣_普通攻击正常伤害加范围降属性.lua
19 {nDamageBase = 6100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 13900, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 37100, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号剑盾佣_普通攻击正常伤害降属性.lua
19 {nDamageBase = 6100, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 13900, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 37100, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 秦皇陵\秦皇陵_一号王翦俑_兵势打玩家.lua
19 {nDamageBase = 37400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 49800, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 47800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 63700, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
本帖最后由 明珠求瑕 于 2014-7-8 20:01 编辑
2楼DXC
文本比较
生成: 2014/7/8 19:59:47
模式:差异, 忽略不重要项
左侧基准文件夹: C:\Users\Administrator\Desktop\新
右侧基准文件夹: C:\Users\Administrator\Desktop\老
文件: 风雪稻香村\风雪稻香村_地字一号_暗杀者_寒月逐命箭.lua
14 {nDamageBase = 88900, nDamageRand = 0, nCostMana = 0}, --level 1
14 {nDamageBase = 122200, nDamageRand = 0, nCostMana = 0}, --level 1
------------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_地字一号_逐风飞雪斩.lua
14 {nDamageBase = 25200, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 29900, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 28900, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 55100, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_黑鹰_痴断情肠.lua
31 nLifeless = math.sqrt(nDis) * playerthis.nMaxLife * 0.02
31 nLifeless = math.sqrt(nDis) * playerthis.nMaxLife * 0.05
--------------------------------------------------------------------
--------------------------------------------------------------------
33 nLifeless = (nDis / 2 + 1) * playerthis.nMaxLife * 0.04
33 nLifeless = (nDis / 2 + 1) * playerthis.nMaxLife * 0.05
--------------------------------------------------------------------
--------------------------------------------------------------------
55 nLifeless = math.sqrt(nDis) * playerthis.nMaxLife * 0.02
55 nLifeless = math.sqrt(nDis) * playerthis.nMaxLife * 0.05
--------------------------------------------------------------------
--------------------------------------------------------------------
57 nLifeless = (nDis / 2 + 1) * playerthis.nMaxLife * 0.04
57 nLifeless = (nDis / 2 + 1) * playerthis.nMaxLife * 0.05
--------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_黑鹰_十二生肖_丑牛.lua
14 {nDamageBase = 27800, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 40600, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 38900, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 57900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_黑鹰_十二生肖_亥猪.lua
14 {nDamageBase = 1250000, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 2025000, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 2000000, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 3500000, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_黑鹰_十二生肖_卯兔.lua
14 {nDamageBase = 34400, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 52200, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 50000, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 63700, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_黑鹰_十二生肖_寅虎.lua
14 {nDamageBase = 55600, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 69500, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 66700, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 86900, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_史朝义_丢扇子_母技能.lua
14 {nDamageBase = 11100, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 17400, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 16700, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 29000, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_史朝义_丢扇子_子技能_无盲区.lua
19 {nDamageBase = 44400, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 69500, nDamageRand = 0, nCostMana = 0}, --level 2
19 {nDamageBase = 66800, nDamageRand = 0, nCostMana = 0}, --level 1
20 {nDamageBase = 92700, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_史朝义_射手乱射.lua
14 {nDamageBase = 17800, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 34800, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 22200, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 46400, nDamageRand = 0, nCostMana = 0}, --level 2
-----------------------------------------------------------------------
文件: 风雪稻香村\风雪稻香村_史朝义_专注打击.lua
14 {nDamageBase = 71100, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 173000, nDamageRand = 0, nCostMana = 0}, --level 2
14 {nDamageBase = 88900, nDamageRand = 0, nCostMana = 0}, --level 1
15 {nDamageBase = 230600, nDamageRand = 0, nCostMana = 0}, --level 2
------------------------------------------------------------------------
页:
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